Hot to make a perfect Five Night's at Freddy's movie

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This topic contains 6 replies, has 5 voices, and was last updated by KahunaDrake KahunaDrake 1 year, 7 months ago.

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  • #5238
    Mr.K
    Mr.K
    Participant

    *YAAAAAAAAAAAAAWWWWWWWWNNNNNNNNN!!!*

    Dear god, I’m so fucking sleepy… *looks up the title of the topic” Oh yeah, that. Eh, let’s get this over with.

    With the Five Night’s at Freddy’s movie moving forward with director Gil Kenan (Monster House) and Jim Henson Workshop doing the animatronics, this is a really good chance for me to fill out the necessary stuff to make the movie adaptation much more improved than the games themselves cause sadly, FNAF 4 shot itself in the foot with it’s terrible execution of plot and ending. Plus, I hope this topic can become more talked about for a potential CCS Video Podcast discussion with the gang and this is a big “THANK YOU!!” to the gang cause they did gave me some really awesome ideas while listening to their Freddy’s video and audio podcast!

    1. GET RID OF JUMP SCARES AND TRADE IT WITH MORE SUBTLETY:

    We already know that the games are there to be disposable jump scare fest because it is an obnoxious trend that refuses to die like a certain topic that also won’t die (looking at you, SJW’s!) and the problem is that Freddy’s scares are just long segments of sugar rush scares like there’s no build up to the scare or it’s not even that subtle. With the movie, they have a huge opportunity to make the movie far more subtle and atmospheric than the games. Have long scenes that establishes the setting and the surroundings of the pizzeria like the main character walking around the place while doing his job while playing with our heads about whenever the animatronics were moving or not. Plus, it truly allows the audience to be more invested in the surroundings because with jump-scares, they can’t be really be scared of the environment because the scares are loud and obnoxious while taking you out of the experience. This is hoping that I hope they do for the film.

    2. A STRONG, RELATABLE MAIN LEAD WITH A MOTIVATION TO KEEP WORKING ON FREDDY FAZTBEAR’S PIZZERIA:

    WELL DUH! Of course this was gonna show up eventually! Another glaring hole on the games is the lack of a main lead character with a motivation… NONE of the FNAF games had this. None. For the movie, I want to see a relatable character with a reason or motivation to keep working on the creepy pizzeria and flesh him out as our main hero. Hell, why not make him a “weak character” on the vein as James from Silent Hill 2? A person with a dark unknown past that happened during the infamous Bite of 87 and because he has nothing to live for, he goes to the place to find answers and trying to make amends with the past or have a character who’s a mother that used to have a wonderful child but only to lose him to the pizzeria when the murders started happening. Which brings me to my next idea…

    3. ADD MORE DARK THEMES AND CLEVER SYMBOLISM INTO THE FILM:

    YES! I SO NEED TO TALK ABOUT THIS ONE AND KUDOS FOR FUBOO AND KENNY ON THIS ONE! This was an idea that really didn’t made sense to me until this little gem popped out on Youtube:

    When I watched this video, I just giggled like a little girl because with this song, I really do want the film to explore so many dark themes that have potential to have an impact with the audience with clever use of symbolism and “show don’t tell” approach. What kind of themes you may ask? Simple. With the film, you can explore themes like the neglectful relationship of children and adults like how we see in the music video that the mother ignores her child and for that, she suffers for her neglect of her own son and now loses him forever at the hands of the Purple Man. The pizzeria can be a clever symbolism of a children’s paradise or sanctuary (something akin to a Chucky E. Cheese without the stupid violent fights) where the kids can be themselves without the adults (the neglectful and ignorant ones mind you) nagging or insulting them for being children or the rest of society using them as “feels” objects because they love to use children to either vote chase in elections or to spit the same “think of the children” excuse that pull out of their asses (KND is a great example on this particular theme) while The Purple Man could be a symbol of lies and deception since on the outside, he may look like your friendly guard at the pizzeria but on the inside, he’s a murderous bastard that enjoys butchering the children because he finds it satisfying to do and getting away with it without leaving a single trace. So many themes like revenge, neglect, forgiveness and vengeance can add so much more to the mythos and lore of Freddy’s and the film should DEFINITELY explore cause it would be both heartbreaking and marvelous to see themes like these to be executed in the film.

    That’s it for me on ideas on how to make a perfect Freddy movie but if you guys have any suggestions, let me know on the comments below and hope to have a lengthy discussion about the Freddy’s movie adaptation.

    "The world is merciless and it's also very beautiful."

    #5242
    Shinra Kuroki
    Shinra Kuroki
    Participant

    Nice post. I’m pretty sure if there is a FNAF movie, they will incorporate found footage tropes. I think it should open with like a family movie footage about a family going to Freddy Fazbear’s Pizzeria and then parts of the film are missing and it’s a weird video like the one from The Ring. This video is seen by one or more of the main characters who decide to investigate the now abandoned Freddy Fazbear’s Pizzeria at night. They get stuck in the pizzeria and they try to stay alive as more and more of them get picked off by the animatronics. Maybe have the night guard save the last one standing, only for the night guard to turn out to be a murder right before the last one makes it to freedom. I guess they could also do found footage of the characters investigating the pizzeria. The reason I think a FNAF movie would have lots of found footage is that FNAF games are cheap to make (compared to other video games). I’m sure the movie would mimic the video game’s minimalist style.

    "Now, I’ve forgiven the world and myself, too. I teach myself to smile again. One day I’ll get there, I know I will. Even if it takes me not nine, but nine hundred lives." -Susan Ashworth from The Cat Lady

    #5243
    Mr.K
    Mr.K
    Participant

    @Shinra Kuroki God no, the last thing we need is a goddamn FNAF found footage movie in 3D.

    "The world is merciless and it's also very beautiful."

    #5249
    V-Tundra
    V-Tundra
    Participant

    I just think FNAF isn’t the correct thing you should do a movie about. Sure, it has a very interesting theme and story, but it doesn’t have a lot to work about. It may be an original concept and an idea, but the story itself has a lot of flaws and plot holes it’s not something good to work with. Here’s my problems with the story:

    1.-If the animatronics are dangerous enough without control, why even have them? Replace them with people in suits, and it’s less expensive than walking animatronics.

    2.-Who knows how many years have passed with children being killed and yet no one, in at least 10 years has decided to check the frigging kitchen which could hold a lot of incriminating evidence.

    3.-They’re going from killer robots to haunted animatronics and ghost children, from a fully possible yet terrifying and original explanation to a generic, sort-of unoriginal generic ghost story. It’s like if I made a Terminator movie where instead of being a robot from the future, it’s a robot possessed by the spirit of a vampire.

    4.-If the robots are controlled by the ghosts of the murdered children, why do they want to murder the security guard? He’s done nothing to them, and they know he’s not the killer; so why kill him?

    5.-It’s an overused franchise. Call me a skeptic or a hater, but I believe the franchise is a big, overrated mess. The first game was very cheap and it barely had anything to stand with but it was very popular thanks to the screamers (people on YouTube who spend all day making videos screaming about videogames), so what better way to make money off it? Milk it to death. Sequels, a larger fandom and now a movie. Yeah, not a big fan of those.

    Maybe I’m not the target audience the game is for or maybe I just don’t see what people like about it, but it’s my opinion. However, it is my belief there is no way to make a perfect movie based on a thing like FNAF. Maybe if they changed the script to something more “realistic”, it could work. Here’s my idea for a script that could work with less flaws than the original story:

    Venator Tundra’s FNAF movie script draft

    So we have a family pizzeria named “Freddy Fazbear’s Pizzeria” which’s biggest features is walking animatronics of the restaurant’s mascots. One day, a little girl gets to close to the animatronics and she looses her frontal lobe (Bite of ’87). The whole incident has placed a very tight questioning about the restaurant’s safety and maintenance about the animatronics, and so the place faces closure. The pizzeria has requested for a team of specialists decide to enter the now closed pizzeria and properly investigate the animatronics. Night comes and the team which includes the newly hired night guard to keep off trespassers and vandals. While the specialists analyse the animatronics, the power on the pizzeria is cut off and they’re locked inside the building. While finding a way out, they discover the animatronics have come to life and they’re trying to kill everyone they encounter. The movie follow’s the night guard’s tale of escaping the pizzeria, avoiding killer robots and discovering a plot that sniffed right under the noses of the heads of the pizzeria”.

    I am aware there’s flaws on this too, but what can you expect? I’m trying to make the story more realistic while trying to keep with the original source material (We all know what happens when you change the source material, the armies of fanboys will follow you home and crucify you for berating and changing their oh-so-perfect treasured game).

    "The universe is one big joke, and the joke is on us"

    #5250
    Nat
    Nat
    Participant

    Have all the robots played by Nicholas Cage…

    - There was a signature here... it's gone now...

    #5251
    V-Tundra
    V-Tundra
    Participant

    Have all the robots played by Nicholas Cage…

    Ok, now I’d pay to see THAT.

    "The universe is one big joke, and the joke is on us"

    #5257
    KahunaDrake
    KahunaDrake
    Participant

    Scott Cawthon must be a very happy man.

    A large fanbase and Hollywood attention?

    I really don’t have a dog in this fight (never played the games) but I think Scott is living the indie dream: his simple games becoming a worldwide cultural phenomenon.

    Salut!

    Rabid ecstasy, 1997

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